01Cover
OFD

The data infrastructure beneath world sport.

Live·August 2026·Founding-partner conversations open
Ty Ellis · CEO · ty@localss.org·partners@onlinefootballdirectory.comOnline Football Directory Inc. · Toronto
02The Gap

Football's top tier has a structured data economy. The rest of the pyramid doesn't.

Twenty years of broadcaster-funded measurement built a deep structured-data economy across the Premier League, La Liga, MLS and the rest of the broadcast tier. Beneath that line, in tier 3, semi-professional ball, and lower-tier club football across countries no major data house ever entered, the equivalent data either doesn’t exist or doesn’t reach the people who could use it.

~60,000
lower-tier football clubs globally
38M
registered players · <1% with comparable data
8 tiers
in major pyramids · coverage stops at tier 2
$500M to $1B
addressable spend · structurally underserved
Sources · FIFA Big Count · national federation registries · LOCALSS revenue plan §5 (SAM analysis)
03The Missing Layer

The bedrock layer of football hasn't been built yet.

Tiers 3 through 7+, semi-professional circuits, regional federations, and lower-tier club football across countries the major data providers will never bother to enter. That’s where most of the game actually happens, and where the bedrock data layer is missing. OFD is the infrastructure being built to make it exist.

In communication now
  • Canada
  • Jamaica
  • Brazil
Pipeline + contributor network
  • USA
  • Turkey
  • Ghana
  • Nigeria
  • Uganda
  • UK
  • Germany
Coverage map reflects live federation + league conversations and the contributor network · status as of August 2026
04Why Incumbents Stop

Wyscout, StatsBomb, Opta, and Sportradar are priced correctly for the tier they serve.

The incumbents have a fair cost stack for the layer they cover. Multi-camera arrays, dedicated analyst rooms, and broadcaster relationships pay for themselves at the top of the pyramid because broadcasters and elite clubs underwrite the cost. The same math breaks down at tier 3 and below. It isn’t for lack of trying; the unit economics of the problem simply change once you leave the broadcast layer.

IncumbentsWhere it works
CaptureMulti-cam · analyst roomsTiers 1 and 2
DistributionEnterprise licences · long sales cyclesTop-flight clubs
GeographyMarkets with broadcast revenue~25 countries
Sources · public tier listings (Stats Perform · Hudl · Wyscout) · LOCALSS competitive analysis §6
05A Different Cost Curve

OFD runs on a different cost curve. One built for the bottom of the pyramid.

We’re a structurally different shape from the incumbents rather than a cheaper version of the same thing. A verified scout taps a phone at a Saturday match in Kumasi. In-browser tagging, assisted by AI and verified by humans, turns the footage into structured event data inside an ontology that already speaks to every other league we cover. Distribution is API-first and federation-aware, so the network grows by being plugged into.

OFDWhere it reaches
CaptureCrowdsourced scouts · phone-to-web · AI-assisted taggingAny tier, any region
OperationsWe build the tools a league needs and absorb the admin work ourselvesLeagues, clubs, federations
DistributionREST API · federation-ID interop · marketplaceFederations, clubs, players directly
GeographyWherever a contributor existsCanada · Jamaica · Brazil in communication

The part that separates OFD from a data vendor is the operating load we absorb. We build the tools and systems a league or federation actually needs to run, and then we do the administrative work through them ourselves. Lower-tier football is not short on ambition, it is short on staff hours. A vendor hands over a dashboard and adds to that load. We take work off it, and the structured data layer gets built as a by-product of running the operation rather than as one more task somebody has to remember to do.

LOCALSS architecture spec · P1 to P8 principles · August 2026 · capture-cost benchmark in revenue plan §11
06The Funnel

The funnel runs bottom-up, and each stage earns the next.

Capturing players gives us a reason to approach their teams. Onboarding teams gives us the density to approach their leagues. League contracts give us the credibility to approach federations. The data asset at each stage becomes the sales argument for the next one, which is why trust compounds in the same direction the network grows.

STAGE 01
Player onboarding
LOCALSS captures underserved players via verified scouts
STAGE 02
Team approach
"We’ve already captured X matches of your player using LOCALSS"
STAGE 03
Local density
1 to 3 teams in a region all using OFD’s ontology + infrastructure
STAGE 04
League contract
Standardised data layer for the entire competition, all fixtures
STAGE 05
Federation contract
Federation-ID interop, full pyramid coverage, founding-partner deal terms
DATA ASSET →
Player events in the ontology
Team-level match-by-match coverage
Regional comparison layer
League-wide metrics
Federation-grade data layer
COMMERCIAL PAYOFF →
Individual subscriptions $15 to $29/mo · marketplace and extraction fees
Club account $100/mo · a paid site build converts the club onto it
Club accounts at $100/mo each across the region
League data contract ($25K to $100K ACV)
Federation contract + API licensing ($100k+ ACV)
Stages 1 and 2 commercial pricing live · Stages 3 to 5 reflect pilot conversations, KPI-gated
07Subscriptions First

Subscriptions are the business. The other five lines compound on a base that bills every month.

Line 01 bills every month whether or not a single deal closes, and it carries the model. In Year 1, subscriptions are $1.80M of $1.95M in total revenue, which is 92 percent. By Year 5 they are $50.4M of $59.4M, which is still 85 percent. That base is forecastable from a user count rather than from a pipeline, so most of this model can be stress-tested by disputing one assumption. Lines 02 through 05 are deal and usage revenue that compounds on the same network the subscriptions build. Line 06 is how a club enters the ecosystem, and it is sized as customer acquisition rather than as a pillar of the forecast.

#LineCustomerPricingWhen live
01Subscriptions · 85 to 92 percent of revenuePlayers · scouts · agents · teams · clubsFree · Tagger $15 · Player Pro $20 · Tagger Assist $29 · Club $100 / moPublished price · live now
02Marketplace transaction feesScouts ↔ players / clubs / agents15% platform fee · scouts keep 85%Published rate · live in production
03Direct extraction requestsPlayers · clubs · agents$5 to $15 per request · planning bandLive · credit top-ups follow
04Data feeds APIExisting customers · clubs · media$100 to $5,000+ / mo · planning bandActivates as contracts trigger it
05Data licensingBroadcasters · betting · fantasy · media$20K to $1M+ / yr per deal · planning bandYear 2+ · from M15 post-launch
06Club and league services · the way inLeagues · semi-pro circuits · clubs · agentsConversion motion · scoped per club · smallest line modelledLive in Stripe · converts into line 01
Blended subscription ARPU is $20 USD, which is $28 CAD at the 1.40 rate we bill in, and a club account is $100 USD, or $140 CAD. On the subscription layer the blended gross margin is 80.2% after payment processing, video and AI cost. An individual at $20 contributes $15.77, which is 78.8%. A club at $100 contributes $86.29, which is 86.3%, because one account covers a whole club rather than one person. Clubs are therefore the margin lever, and any mix shift toward them raises the blend. Founder labour is not deducted, because the four officers take no salary. The deal lines carry their own economics and sit outside this figure.
Lines 01 and 02 are published prices at localss.org/pricing, locked 1 Aug 2026 · lines 03 to 05 are internal planning bands · line 06 is a live Stripe product run as customer acquisition · subscription share and margin derived from the five-year model on slide 12 · August 2026
08LOCALSS · live since 16 Aug 2026

LOCALSS has just launched, globally, starting with football.

LOCALSS is the subscription platform for lower-tier and semi-professional football, carrying a marketplace and a structured-data layer on top of it. Verified scouts capture matches on consumer hardware, AI-assisted tagging extracts per-player data inside an ontology that spans every league we cover, and an API lets any actor in the football ecosystem plug in directly.

What launchesWho it’s forWhat it does
Free player accountEvery playerCV, profile, clips, browsing, and requests at $0 · the supply side of the network
Tagger subscriptionPlayers · scouts · agents · teamsRent the tagging software, unlimited self-serve · $15/mo
Player Pro subscriptionPlayersDone-for-you tagging, up to 4 matches/mo at full 90-minute stats · $20/mo
Tagger Assist subscriptionPlayers · scouts · agents · teamsThe tagger plus the AI pass on 4 matches a month · $29/mo · $41 CAD
Club accountClubsOne account per club rather than per team, video processing metered above the allowance · $100/mo · $140 CAD
Marketplace · escrow · scout payoutsScouts ↔ players / clubs / agentsStripe Connect escrow, 15% platform fee, scouts keep 85%
League + club entry servicesLeagues · semi-pro circuits · clubs · agentsFilming, structured data, delivery · site builds and retainers are the paid entry offer that lands the club account, live in Stripe
Data feeds API (at launch)Existing customers · clubs · mediaSubscription access to the database · activates as contracts trigger it
Launch geographyGlobal drop, live since 16 August 2026. The product is available everywhere from day one, with paid marketing concentrated in Canada and the US where acquisition cost is measurable and the network is densest.
LOCALSS architecture spec v1 · public roadmap at onlinefootballdirectory.com/ethos
09Multi-Sport Playbook

LOCALSS is the wedge. OFD is the parent.

The architecture beneath LOCALSS isn’t football-specific. It’s a pattern for servicing the underserved bottom of any organised sport: lower-tier football is the proving ground, and the same infrastructure is ready to extend into the next sport once football has shown the model works. Which sport comes next will be decided by where the data signals the strongest pull.

Parent
OFD
Shared infrastructure · ontology · marketplace engine
Active
LOCALSS
Lower-tier football
Live since Aug 2026
Next
TBD
Underserved sport
Triggered post-LOCALSS proof
Beyond
TBD
Underserved sport
Same playbook · same ontology
Crowdsourced supply
Verified contributors with consumer hardware. No proprietary capture rigs.
AI-assisted human tagging
Every manual workflow generates training data. The pipeline compounds.
Federation-aware ontology
IDs interop with national federation systems. Plugs into existing infrastructure.
Marketplace economics
A cost stack that works at the bottom of the pyramid, not just the top.
Architecture is sport-agnostic · per OFD investor one-pager
105-Year Trajectory

A revenue floor we can count, and a deal layer stacked on top of it.

The solid band is subscription revenue, and it is the part of this forecast that rests on one variable: how many accounts are paying $20 a month, or $100 for a club. Forty-five thousand paying accounts and their clubs is $16.2M of recurring revenue before a single league contract, API subscription, or licensing deal is counted. The lighter band is everything OFD sells on top of that base. Subscriptions are 92% of revenue in Year 1 and still 85% in Year 5, so the floor is where the business lives and the deal layer compounds on top of it. We show them separately so the floor can be stress-tested on its own. The user counts below are not drawn on a curve; they come out of the acquisition engine on the next slide.

ARR↑ mid-case
Y1
$1.95M
5,000 payers
Y2
$7.28M
18,000 payers
Y3
$18.6M
45,000 payers
Y4
$35.6M
85,000 payers
Y5
$59.4M
140,000 payers
Subscription floor · $15 to $100 / mo · $20 blendedDeal layer · marketplace, league, feeds, licensing
YearPaying usersClub accountsSubscription ARRDeal-driven ARRAnnual profit
Y15,000500$1.80M$150K$1.44M
Y218,0001,800$6.48M$800K$5.20M
Y345,0004,500$16.20M$2.4M$12.99M
Y485,0008,500$30.60M$5.0M$24.54M
Y5140,00014,000$50.40M$9.0M$40.41M
Subscription ARR is end-of-year run rate, individuals at $20 a month plus club accounts at $100. Annual profit is the subscription layer only, after payment processing, video and AI, at a measured 80% margin. The four officers take no salary, so founder time is a constraint on throughput rather than a cash cost, and it is not netted off here. The deal layer sits on top at its own margins and is excluded from the profit column on purpose. Bar height uses a square-root scale so Year 1 stays legible next to Year 5.
Subscription layer derived from the capital blocks on slide 15 · deal layer per LOCALSS revenue plan §3 · refreshed quarterly against actuals
11Team

Two full-time founders. Two equity partners with industry depth.

The full-time core builds the product, runs the platform, and carries the football-industry relationships. The equity-partner bench adds the sales motion and the legal scaffolding an early-stage sport-data company needs to operate responsibly. Everyone is on equity and no one takes a salary until revenue starts, which is why raised capital goes almost entirely into acquiring users rather than into payroll.

Full-time
Ty EllisCEO + ProductWorking football agent and consultant · strategy, fundraising, federation/league outreachToronto
Mert TutcuCTO + AI/InfraTechnical lead · full-stack + AI pipeline architecture · platform & tagger buildIstanbul
Equity partners
Brandon DeanHead of Revenue + Partnerships~5 years sales leadership · leading league + B2B outreach
Matt GionnasHead of Policy + BDStudying lawyer, not bar-admitted · coordinates external counsel, compliance, policy roadmap
Cap table held by Online Football Directory Inc. · 5.00% held by the first outside investor · a team allocation is reserved for future hires and is fixed at issuance.
Online Football Directory Inc. · Ontario · OFD investor one-pager
12Funding Ladder

We're at the bottom rung. What the next round looks like depends on the conversation we have.

OFD is in the friends-and-family phase with the round open at $20K to $50K and the first cheque already in. The deck is an invitation to a conversation rather than a term sheet, and the shape of the next round will calibrate to the conversations we have over the next six months. Every rung is triggered by a revenue milestone rather than a date. The slide after this one shows exactly how the money on the first rung gets spent.

you are here
F&F
now
Pre-Seed
M6 to M9
Seed
M12 to M18
Series A
M24 to M30
Series B / strategic
M36+
StageTrigger to next rung
F&F · nowLaunched 16 Aug 2026 · block 01 ad test running since 20 Aug
Pre-Seed · M6 to M91,000+ paying users + 100 teams + a proven cost per payer + first league contracts
Seed · M12 to M185,000 paying users + 500 club accounts + $150K MRR + first data feeds revenue
Series A · M24 to M3018,000 paying users + 1,800 club accounts + $6.5M subscription ARR + data licensing pipeline forming
Series B / strategic · M36+45,000 paying users · 4,500 club accounts · $16.2M subscription ARR · acquisition window opens (Sportradar · Hudl · Stats Perform)
Target ranges per internal plan · F&F $20K to $50K on a SAFE at $2M cap with 20% discount · first cheque in at $3,571 (CAD 5,000) for 5.00%, with an option to $20,714 (CAD 29,000) total for 8.00% on a separate below-round instrument · Pre-Seed $300K to $500K at $4M to $6M post · Seed $1.5M to $3M at $8M to $12M post · Series A $5M to $15M at $25M to $50M post · all figures USD, CAD converted at 1.40 · LOCALSS revenue plan §10
13Capital Blocks

The raise has one job. It buys the first thousand paying users.

The platform is built and no founder takes a salary, so a friends-and-family round of $20K to $50K skips payroll and goes almost entirely into paid acquisition. We deploy it in blocks, each gated on a number rather than a date. Block 02 is the one that matters: it puts a thousand payers and a hundred teams on the books by month four to six, at which point subscription revenue covers the ad spend and growth stops needing capital. Everything after that block is funded by the business.

#BlockCapitalWhat it buysExit gate
00Build$0 outside capitalPlatform, tagger, marketplace, escrow, subscriptions. All shipped on founder equity.Cleared 16 Aug 2026 · launched
01Prove the channelfrom the raise$4K to $6K · launch to M2$40 a day on Meta across Canada and the US, 18-35, optimising on SignUpStarted. Live since 20 Aug 2026.A measured cost per signup and a first read on free-to-paid · WE ARE HERE
02Scale to 1,000 payers and 100 club accountsfrom the raise$16K to $44K · M2 to M6Monthly spend steps up for as long as the cost per paying user holds under the payback rule. Individual subscribers and club accounts are counted separately, because they are separate motions.1,000 paying users and 100 club accounts by M4 to M6 · $30K MRR · ad spend covered by revenue
03Compound through Year 1Revenue-funded · M6 to M12Acquisition moves off the raise and onto the P&L at roughly 60% of monthly revenue, compounding at ~32% net per month.5,000 paying users and 500 club accounts by end of Year 1 · $150K MRR
04The long-term targetRevenue-funded · next round optionalThe same engine run for another two years, with the deal layer compounding alongside it.45,000 paying users and 4,500 club accounts by Year 3 · $16.2M subscription ARR
What $35K actually buys
At the midpoint of the round and of our target cost per signup, $35,000 buys roughly 15,500 signups. What that becomes depends entirely on free-to-paid conversion, so here is the whole range.
Free → paidPaying usersCost per payerMRR at $20With 100 teamsPayback
3%470$75$9.4K$19.4K3.8 mo
5%780$45$15.6K$25.6K2.3 mo
7%1,090$32$21.8K$31.8K1.6 mo
10%1,560$23$31.2K$41.2K1.2 mo
15%2,330$15$46.6K$56.6K0.8 mo
The highlighted row is the plan. 7% conversion lands the $35K block on a thousand paying users at a $32 cost per payer, which pays back in 1.6 months at the $20 membership. A thousand payers is reachable anywhere across the $20K to $50K band, because the variable that moves the outcome is conversion rather than spend. The 100 club accounts in the gate are sold rather than advertised, so they do not come out of this table.
Short term · 4 to 6 months from launch
1,000
paying users + 100 teams
$30K MRR. Acquisition becomes self-funding here.
End of Year 1
5,000
paying users + 500 clubs
$150K MRR, all of it funded out of revenue.
Long term · Year 3
45,000
paying users + 4,500 clubs
$16.2M subscription ARR. The next round becomes a choice.
Not one number on this slide includes a league contract, a data-feed subscription, or a licensing deal. Those sit in the deal layer on slide 12 and land on top of everything here. Nor does it credit the manual federation and LinkedIn outreach already running, which is what carries the gap between the paid-only model and the Year 1 target.
Cost per signup of $1.50 to $3.00 is the target set in our internal ads runbook · block 01 is measuring it now against the Meta campaign live since 20 Aug 2026 at $40 a day in Canada and the US · band set in CAD and applied here as USD at 1.40, the conservative direction · free-to-paid conversion is the single assumption this slide turns on
14Closing

The bedrock layer of world sport. Built by the people it serves.

OFD is the data infrastructure beneath organised sport. We start with the bottom of football, and the same playbook is ready to service every other underserved sport once football proves the model. A crowdsourced network where every contributor strengthens the asset for every other one. We’re talking to the people who want to help shape what this becomes.

Ty Ellis
CEO
ty@localss.org
Brandon Dean
Head of Revenue + Partnerships
dean@localss.org
General partnerships
partners@onlinefootballdirectory.com
Online Football Directory Inc. · Toronto, ON · onlinefootballdirectory.com · localss.org
Post-launch dispatch · v3 · August 2026
Currency index · all figures in this deck are USD, converted at 1.40 CAD per USD.
$20 = CAD 28 · $100 = CAD 140 · $20K = CAD 28K · $50K = CAD 70K · $2M cap = CAD 2.8M